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Old 03-23-2006, 02:46 AM   #5 (permalink)
Mechaknucles
Guest
Posts: n/a
Re: The Official Create A Card Thread

Inspiration
Counter Trap
Effect:
You must pay all but 1 of your lifepoints to activate this card. Send all cards with the name Dark Magician or Magician of Black Chaos from both player's decks to their respective Graveyards. Destroy all facedown cards on the field. You must now special summon one Dark Magician Girl from your hand, deck, or graveyard. All of your opponent's monster are now destroyed. Your opponent must now switch to his/her battle phase. At this point, your opponent must special summon 5 monsters from his or her deck or hand, ignoring all summoning requirements and conditions. (If this cannot be done, you may check their hand and deck. YOu will then proceed with this card's normal effect. If your opponent cannot summon any monsters, DMG will attack directly and will then be removed from play at the end phase.) All monster on your opponent's field must attack Dark Magician Girl, going from lowest attack to highest. All damage to life points is calculated after battle the battle phase ends. This card cannot be chained.

Team T.O.O.N! TOON Strike!!
Counter Trap
Effect: This card can only be activated while a Toon monster with 5 or more stars is on the field. You may special summon three level 4 or lower Toon cards from your deck. No spells or traps can be activated until the end of the following battle phase. Only Toon cards may attack this turn. ALl Toons may attack directly, but no damge is calculated until the end phase of this turn. Ignore the requirement of Toon World. At the end of the battle phase, destroy this card and all Toon monster on the field. You do not have to pay for a Toon to attack this turn. Also, destroy any and all face up Toon World spell cards on your field. At the end phase of this turn, you will take damge to your life points equal half of the total damage calculation of your opponent. The deduction from both player's life points is applied at the same time.

The D. Magician in Training
Type: Spellcaster
Attribute: Dark
Attack: 1500
Defense: 1100
3 stars
Effect: When this card is flipped, you may add a spell counter onto any card, reguardless of Spellcounter limitation. This card's name while on the field is treated as Dark Magician.

The Chibi! :P
Spell
Special Summon one Doodle Token (0/0) in attack mode on your side of the field. When the token is destroyed, you and your opponent take the battle damage. Also, you may send any monster in your deck to the grave and special summon a Chibi Token (????/????) in attack mode with half of the stats of the discarded card.

One's who choose wothyness
Type: Spellcaster
Attribute: Dark
Attack: 0
Defense: 2850
Card Description: This band of spellcasters decide which Dragon's are worthy of being blessed by the Lord of Dragons.

His Will
Ritual Spell
In order to activate this card, you must have the Ritual Monster, I Am, in your deck, hand or Graveyard. Remove from the game monsters who total stars equal the the stars of I Am.

I Am
Monster/ritual
Type: Divine
Attibute: Light
Attack: 8000
Defense: 8000
Stars: 12
This card can only be summoned by the ritual card His Will. This card cannot attack. If your opponent attack one of your monsters, the attack of that card will be cut in half. The attack is restored at the end phase. This card loses attack points for every battle their is while it is face up on the field. (If this is put face down and reflipped, it regains all lost attack points.) If a spirit monster is placed on the field while this card is on the field, the spirit monster must remain on the field until this card is destroyed. Spirit monsters cannot be attack while this card is in play.

That is about it for now...
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