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TCG News News and information about specific Trading Card Games. |
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Enemy of Justice Spoiler
Yu-Gi-Oh! TCG Enemy of Justice Expansion Set (2006.05.13) [EOJ-EN] 85 cards total/60 unique (35 Common, 14 Rare, 7 Super Rare & 4 Ultra Rare + 25 Ultimate Rare) EOJ-EN = Enemy of Justice (2006.02.16) [EOJ-JP] Ultimate Rare Cards: EOJ-EN003 Destiny Hero – Diamond Dude EOJ-EN004 Destiny Hero – Dreadmaster EOJ-EN007 Cyber Prima EOJ-EN009 Cyber Phoenix EOJ-EN011 Victory Viper XX03 EOJ-EN013 Harpie's Pet Baby Dragon EOJ-EN015 Majestic Mech – Ohka EOJ-EN016 Majestic Mech – Goryu EOJ-EN018 Herald of Green Light EOJ-EN019 Herald of Purple Light EOJ-EN022 Banisher of the Radiance EOJ-EN023 Voltanis the Adjudicator EOJ-EN031 Super-Electromagnetic Voltech Dragon EOJ-EN032 Elemental Hero Phoenix Enforcer EOJ-EN033 Elemental Hero Shining Phoenix Enforcer EOJ-EN035 Elemental Hero Wild Wingman EOJ-EN042 HERO Flash!! EOJ-EN045 Guard Penalty EOJ-EN048 Clock Tower Prison EOJ-EN049 Life Equalizer EOJ-EN051 Destruction of Destiny EOJ-EN053 D – Time EOJ-EN056 Elemental Absorber EOJ-EN058 Miraculous Descent EOJ-EN060 Forced Back Ultra Rare Cards: EOJ-EN004 Destiny Hero – Dreadmaster EOJ-EN023 Voltanis the Adjudicator EOJ-EN032 Elemental Hero Phoenix Enforcer EOJ-EN033 Elemental Hero Shining Phoenix Enforcer Super Rare Cards: EOJ-EN007 Cyber Prima EOJ-EN009 Cyber Phoenix EOJ-EN011 Victory Viper XX03 EOJ-EN016 Majestic Mech – Goryu EOJ-EN031 Super-Electromagnetic Voltech Dragon EOJ-EN035 Elemental Hero Wild Wingman EOJ-EN048 Clock Tower Prison Rare Cards: EOJ-EN003 Destiny Hero – Diamond Dude EOJ-EN013 Harpie's Pet Baby Dragon EOJ-EN015 Majestic Mech – Ohka EOJ-EN018 Herald of Green Light EOJ-EN019 Herald of Purple Light EOJ-EN022 Banisher of the Radiance EOJ-EN042 HERO Flash!! EOJ-EN045 Guard Penalty EOJ-EN049 Life Equalizer EOJ-EN051 Destruction of Destiny EOJ-EN053 D – Time EOJ-EN056 Elemental Absorber EOJ-EN058 Miraculous Descent EOJ-EN060 Forced Back Common Cards: EOJ-EN001 Destiny Hero – Doom Lord EOJ-EN002 Destiny Hero – Captain Tenacious EOJ-EN005 Cyber Tutu EOJ-EN006 Cyber Gymnast EOJ-EN008 Cyber Kirin EOJ-EN010 Searchlightman EOJ-EN012 Swift Birdman Joe EOJ-EN014 Majestic Mech – Senku EOJ-EN017 Royal Knight EOJ-EN020 Bountiful Artemis EOJ-EN021 Layard the Liberator EOJ-EN024 Guard Dog EOJ-EN025 Whirlwind Weasel EOJ-EN026 Avalanching Aussa EOJ-EN027 Raging Eria EOJ-EN028 Blazing Hiita EOJ-EN029 Storming Wynn EOJ-EN030 Batteryman D EOJ-EN034 Elemental Hero Mariner EOJ-EN036 Elemental Hero Necroid Shaman EOJ-EN037 Misfortune EOJ-EN038 H – Heated Heart EOJ-EN039 E – Emergency Call EOJ-EN040 R – Righteous Justice EOJ-EN041 O – Oversoul EOJ-EN043 Power Capsule EOJ-EN044 Celestial Transformation EOJ-EN046 Grand Convergence EOJ-EN047 Dimensional Fissure EOJ-EN050 Elemental Recharge EOJ-EN052 Destiny Signal EOJ-EN054 D – Shield EOJ-EN055 Icarus Attack EOJ-EN057 Macro Cosmos EOJ-EN059 Shattered Axe EOJ-EN001 DESTINY HERO – DOOM LORD Dark 3 Stars ATK/600 DEF/800 [Warrior/Effect] Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation. 41613948 Common EOJ-EN002 DESTINY HERO – CAPTAIN TENACIOUS Dark 3 Stars ATK/800 DEF/800 [Warrior/Effect] Once per turn, while this card is face-up on your side of the field, if a monster on your side of the field that includes "Destiny Hero" in its card name (except this card) is destroyed as a result of battle and sent to the Graveyard, you can Special Summon that 1 monster to your side of the field during your next Standby Phase. 77608643 Common EOJ-EN003 DESTINY HERO – DIAMOND DUDE Dark 4 Stars ATK/1400 DEF/1600 [Warrior/Effect] While this card is face-up on your side of the field, once per turn you can look at the top card of your Deck. If the card is a Normal Spell Card, send it to the Graveyard and you can activate the Normal Spell Card during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck. 13093792 Rare/Ultimate Rare EOJ-EN004 DESTINY HERO – DREADMASTER Dark 8 Stars ATK/? DEF/? [Warrior/Effect] If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field (except for "Destiny Hero" monsters), then you can Special Summon up to 2 "Destiny Hero" monsters from your Graveyard. During the turn this card is Special Summoned, “Destiny Hero†monsters on your side of the field cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving "Destiny Hero" monsters on your side of the field. The ATK and DEF of this card are equal to the combined original ATK of all “Destiny Hero†monsters on your side of the field (except this card). 40591390 Ultra Rare/Ultimate Rare EOJ-EN005 CYBER TUTU Earth 3 Stars ATK/1000 DEF/800 [Warrior/Effect] If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly. 49375719 Common EOJ-EN006 CYBER GYMNAST Earth 4 Stars ATK/800 DEF/1800 [Warrior/Effect] Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field. 76763417 Common EOJ-EN007 CYBER PRIMA Light 6 Stars ATK/2300 DEF/1600 [Warrior/Effect] When this card is Tribute Summoned, destroy all face-up Spell Cards on the field. 02158562 Super Rare/Ultimate Rare EOJ-EN008 CYBER KIRIN Light 3 Stars ATK/300 DEF/800 [Machine/Effect] By Tributing this card, until the end of this turn, any effect damage inflicted to the controller of this card becomes 0. 76986005 Common EOJ-EN009 CYBER PHOENIX Fire 4 Stars ATK/1200 DEF/1600 [Machine/Effect] While this card is in face-up Attack Position on your side of the field, negate the effects of any Spell or Trap Card that targets 1 Machine-Type Monster on your side of the field. When this face-up card on the field attacks or is attacked, and it is destroyed as a result of battle and sent to the Graveyard, you can draw 1 card from your Deck. 03370104 Super Rare/Ultimate Rare EOJ-EN010 SEARCHLIGHTMAN Light 3 Stars ATK/1000 DEF/1000 [Machine/Effect] FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn. 67646312 Common EOJ-EN011 VICTORY VIPER XX03 Light 4 Stars ATK/1200 DEF/1000 [Machine/Effect] When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: •Increase the ATK of this card by 400 points. •Destroy 1 face-up Spell or Trap Card on the field. •Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card. 93130021 Super Rare/Ultimate Rare EOJ-EN012 SWIFT BRIDMAN JOE Wind 6 Stars ATK/2300 DEF/1400 [Winged Beast/Effect] If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands. 81896370 Common EOJ-EN013 HARPIE'S PET BABY DRAGON Wind 4 Stars ATK/1200 DEF/600 [Dragon/Effect] This card accumulates effects according to the number of monsters on your side of the field that include "Harpie" in their names (other than "Harpie's Pet Baby Dragon" and "Harpie’s Brother"). At least 1: While this card is face-up on the field, your opponent cannot select monsters on your side of the field as attack targets if they include "Harpie" in their card names (other than "Harpie's Pet Baby Dragon" and "Harpie’s Brother"). At least 2: Double the original ATK and DEF of this card. At least 3: Once per turn, you can destroy 1 card on your opponent's side of the field. 06924874 Rare/Ultimate Rare EOJ-EN014 MAJESTIC MECH – SENKU Light 4 Stars ATK/1000 DEF/500 [Fairy/Effect] If this card attacks your opponent's Life Points directly, draw 1 card from your Deck. This card is sent to the Graveyard during the End Phase of the turn it was Normal Summoned, Flip Summoned or Special Summoned. 32918479 Common EOJ-EN015 MAJESTIC MECH – OHKA Light 6 Stars ATK/2400 DEF/1400 [Fairy/Effect] You can Normal Summon this card without Tributing a monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase. 69303178 Rare/Ultimate Rare EOJ-EN016 MAJESTIC MECH – GORYU Light 8 Stars ATK/2900 DEF/1800 [Fairy/Effect] You can Normal Summon this card by Tributing 1 monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. 95701283 Super Rare/Ultimate Rare EOJ-EN017 ROYAL KNIGHT Light 3 Stars ATK/1300 DEF/800 [Fairy/Effect] When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the DEF of the destroyed monster. 68280530 Common EOJ-EN018 HERALD OF GREEN LIGHT Light 2 Stars ATK/300 DEF/500 [Fairy/Effect] Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn. 21074344 Rare/Ultimate Rare EOJ-EN019 HERALD OF PURPLE LIGHT Light 2 Stars ATK/300 DEF/500 [Fairy/Effect] Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn. 94689635 Rare/Ultimate Rare EOJ-EN020 BOUNTIFUL ARTEMIS Light 4 Stars ATK/1600 DEF/1700 [Fairy/Effect] While this card is face-up on the field, draw 1 card from your Deck each time a Counter Trap Card is activated. 32296881 Common EOJ-EN021 LAYARD THE LIBERATOR Light 4 Stars ATK/1400 DEF/1500 [Fairy/Effect] While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated. 67468948 Common EOJ-EN022 BANISHER OF THE RADIANCE Light 3 Stars ATK/1600 DEF/0 [Fairy/Effect] While this card is face-up on the field, any card sent to the Graveyard is removed from play instead. 94853057 Rare/Ultimate Rare EOJ-EN023 VOLTANIS THE ADJUDICATOR Light 8 Stars ATK/2800 DEF/1400 [Fairy/Effect] After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed. 20931752 Ultra Rare/Ultimate rare EOJ-EN024 GUARD DOG Earth 3 Stars ATK/1500 DEF/500 [Beast/Effect] FLIP: Your opponent cannot Special Summon for the rest of this turn. 57346400 Common EOJ-EN025 WHIRLWIND WEASEL Wind 3 Stars ATK/500 DEF/1500 [Beast/Effect] FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn. 93730109 Common EOJ-EN026 AVALANCHING AUSSA Earth 4 Stars ATK/800 DEF/1500 [Spellcaster/Effect] Once per turn, by Tributing 1 EARTH monster on your side of the field (except this card), Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field. 29139104 Common EOJ-EN027 RAGING ERIA Water 4 Stars ATK/800 DEF/1500 [Spellcaster/Effect] Once per turn, by Tributing 1 WATER monster on your side of the field (except this card), Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field. 56524813 Common EOJ-EN028 BLAZING HIITA Fire 4 Stars ATK/800 DEF/1500 [Spellcaster/Effect] Once per turn, by Tributing 1 FIRE monster on your side of the field (except this card), Special Summon 1 FIRE monster from your hand. The monster Special Summoned by this effect is destroyed if "Blazing Hiita" is removed from your side of the field. 92518817 Common EOJ-EN029 STORMING WYNN Wind 4 Stars ATK/800 DEF/1500 [Spellcaster/Effect] Once per turn, by Tributing 1 WIND monster on your side of the field (except this card), Special Summon 1 WIND monster from your hand. The monster Special Summoned by this effect is destroyed if "Storming Wynn" is removed from your side of the field. 29013526 Common EOJ-EN030 BATTERYMAN D Light 1 Star ATK/0 DEF/1900 [Thunder/Effect] While this card is face-up on your side of the field, your opponent cannot select a Thunder-Type monster on your side of the field as an attack target (except "Batteryman D"). 55401221 Common EOJ-EN031 SUPER-ELECTROMAGNETIC VOLTECH DRAGON Light 5 Stars ATK/2400 DEF/1000 [Thunder/Effect] If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect. •Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card and destroy it. •Batteryman C: During battle between this attacking card and a Defense Position Monster, if this card's ATK is higher than the DEF of the attack target, inflict Battle Damage to your opponent's Life Points equal to the difference. •Batteryman AA: Increase this card's ATK by 1000 points. 20529766 Super Rare/Ultimate rare EOJ-EN032 ELEMENTAL HERO PHEONIX ENFORCER Pyro 6 Stars ATK/2100 DEF/1200 [Warrior/Fusion/Effect] "Elemental Hero Avian" + "Elemental Hero Burstinatrix" This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed as a result of battle. 41436536 Ultra Rare/Ultimate Rare EOJ-EN033 ELEMENTAL HERO SHINING PHOENIX ENFORCER Pyro 8 Stars ATK/2500 DEF/2100 [Warrior/Fusion/Effect] "Elemental Hero Phoenix Enforcer" + "Elemental Hero Sparkman" This monster cannot be Special Summoned except by Fusion Summon. Increase this card's ATK by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. This card cannot be destroyed as a result of battle. 88820235 Ultra Rare/Ultimate Rare EOJ-EN034 ELEMENTAL HERO MARINER Water 5 Stars ATK/1400 DEF/1000 [Warrior/Fusion/Effect] "Elemental Hero Bubbleman" + "Elemental Hero Avian" This monster cannot be Special Summoned except by Fusion Summon. If you have any face-down cards in your Spell & Trap Card Zone, this card can attack your opponent's Life Points directly. 14225239 Common EOJ-EN035 ELEMENTAL HERO WILD WINGMAN Earth 8 Stars ATK/1900 DEF/2300 [Warrior/Fusion/Effect] "Elemental Hero Wildheart" + "Elemental Hero Avian" This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field. 55615891 Super Rare/Ultimate Rare EOJ-EN036 ELEMENTAL HERO NECROID SHAMAN Dark 6 Stars ATK/1900 DEF/1800 [Warrior/Fusion/Effect] "Elemental Hero Wildman" + "Elemental Hero Necroshade" This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, destroy 1 monster on your opponent's side of the field. Then select 1 monster from your opponent's Graveyard and Special Summon it to your opponent's side of the field. 81003500 Common EOJ-EN037 MISFORTUNE [Spell Card] Select 1 face-up monster on your opponent's side of the field to activate this card. Inflict damage to your opponent's Life Points equal to half the original ATK of the selected monster. Your monsters cannot attack this turn. 01036974 Common EOJ-EN038 H – HEATED HEART [Spell Card] Select 1 face-up monster on your side of the field to activate this card. Increase the ATK of that monster by 500 points. During battle between that attacking card and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent's Life Points. These effects continue until the end of this turn. 74825788 Common EOJ-EN039 E – EMERGENCY CALL [Spell Card] Add 1 monster from your Deck to your hand that includes "Elemental Hero" in its card name. 00213326 Common EOJ-EN040 R – RIGHTEOUS JUSTICE [Spell Card] Destroy Spell or Trap Cards on the field equal to the number of face-up cards on your side of the field that include "Elemental Hero" in their card names. 37318031 Common EOJ-EN041 O – OVERSOUL [Spell Card] Select 1 Normal Monster in your Graveyard that includes "Elemental Hero" in its card name and Special Summon it to your side of the field. 63703130 Common EOJ-EN042 HERO FLASH!! [Spell Card] Remove from play these cards in your Graveyard to activate this card: "H – Heated Heart", "E – Emergency Call", "R – Righteous Justice" and "O – Oversoul". Special Summon 1 Normal Monster from your Deck that includes "Elemental Hero" in its card name. This turn, Normal Monsters on your side of the field that include "Elemental Hero" in their card names can attack your opponent's Life Points directly. 00191749 Rare/Ultimate Rare EOJ-EN043 POWER CAPSULE [Spell Card] Select 1 face-up "Victory Viper XX03" on your side of the field to activate this card. Select 1 effect of "Victory Viper XX03", and apply the effect as this card's effect. 54289683 Common EOJ-EN044 CELESTIAL TRANSFORMATION [Quick-Play Spell Card]] Special Summon 1 Fairy-Type monster from your hand. Halve the ATK of that monster and destroy it during the End Phase. 28890974 Common EOJ-EN045 GUARD PENALTY [Quick-Play Spell Card]] Select 1 monster on the field. If the selected monster is changed to Defense Position this turn, draw 1 card from your Deck. 48653251 Rare/Ultimate Rare EOJ-EN046 GRAND CONVERGENCE [Quick-Play Spell Card]] You can only activate this card while "Macro Cosmos" is on your side of the field. Inflict 300 points of damage to your opponent's Life Points and destroy all monsters on the field. 38430673 Common EOJ-EN047 DIMENSIONAL FISSURE [Continuous Spell Card] Any monster sent to the Graveyard is removed from play instead. 81674782 Common EOJ-EN048 CLOCK TOWER PRISON [Field Spell Card] Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero – Dreadmaster" from your hand or Deck. 75041269 Super Rare/Ultimate Rare EOJ-EN049 LIFE EQUALIZER [Trap Card] You can only activate this card when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000. 17178486 Rare/Ultimate Rare EOJ-EN050 ELEMENTAL RECHARGE [Trap Card] Increase your Life Points by 1000 points for each face-up monster on your side of the field that includes "Elemental Hero" in its card name. 36586443 Common EOJ-EN051 DESTRUCTION OF DESTINY [Trap Card] Send 3 cards from the top of your Deck to the Graveyard, and take 1000 points of damage for each Spell or Trap Card you sent to the Graveyard by this effect. 62980542 Rare/Ultimate Rare EOJ-EN052 DESTINY SIGNAL [Trap Card] You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes "Destiny Hero" in its card name. 35464895 Common EOJ-EN053 D – TIME [Trap Card] You can only activate this card when a monster on your side of the field that includes "Elemental Hero" in its card name is removed from the field. Add 1 monster from your Deck to your hand that includes "Destiny Hero" in its card name and whose Level is equal to or lower than that "Elemental Hero" monster. 99075257 Rare/Ultimate Rare EOJ-EN054 D – SHIELD [Trap Card] You can only activate this card when an Attack Position monster on your side of the field that includes "Destiny Hero" in its card name is selected as an attack target. Change the attack target monster to Defense Position and equip it with this card (this card is treated as an Equip Spell Card). The equipped monster cannot be destroyed as a result of battle. 62868900 Common EOJ-EN055 ICARUS ATTACK [Trap Card] By Tributing 1 Winged Beast-Type monster on your side of the field, destroy 2 cards on the field. 53567095 Common EOJ-EN056 ELEMENTAL ABSORBER [Continuous Trap Card] Remove from play 1 Monster Card in your hand. While this card is on the field, your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack. 94253609 Rare/Ultimate Rare EOJ-EN057 MACRO COSMOS [Continuous Trap Card] You can Special Summon 1 "Helios – The Primordial Sun" from your hand or Deck. While this card is on the field, any card sent to the Graveyard is removed from play instead. 30241314 Common EOJ-EN058 MIRACULOUS DESCENT [Continuous Trap Card] Select 1 of your Fairy-Type monsters that is removed from play and Special Summon it. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card. 80551130 Rare/Ultimate Rare EOJ-EN059 SHATTERED AXE [Continuous Trap Card] Seelct 1 face-up monster on the field. While this card is on the field, decrease the ATK of that monster by 500 points during each of your Standby Phases. When the monster is destroyed, destroy this card. 12117532 Common EOJ-EN060 FORCED BACK [Counter Trap Card] Negate the Normal Summon or Flip Summon of a monster and return the monster to its owner's hand. 43350443 Rare/Ultimate Rare |
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#2
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PLEASE TELL ME THIS IS WRONG, I BEG YOU....
ONCE AGAIN...THERE IS nothingINTERESTING ABOUT THE NEW SET. THE E- HERO HAVE DESTROYED ANOTHER SET...TO BAD... BUT THE HARPY PET BABY DRAGON MIGHT MAKE HARPYS USABL AGAIN. |
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#3
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sorry mecha, but this is the next set to follow SOI. It isn't as bad as it looks. plenty of useable and abuseable cards.
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#4
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cough cough...Cyber Phoenix OMFG the new dekoichi for machines...machines godlike...cough cough...nedd Gadgets...ZOMG!
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#5
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Cyber pheonix might be the broken card of the set. its still to early to tell though.
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#6
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I think there need to be more D-heros lol
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#7
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I think its safe to assume that there will be more D-Hero's in future sets. EOJ is just the introduction to them, much like CRV introduced the E-Hero's.
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#8
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Cyber Phoenix
Ownz Ppl -_- |
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#9
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It was actually TLM that introduced E-Hero's, and yes, this set is terrible. E-Hero's need to die, GX needs to die. GX has ruined this game, and every set since TLM. And it will CONTINUE to do so unless Konami actually LISTENS to us duelists, but heh, that'll never happen. They should stop making these crappy new GX themes and get back to the real themes and monster types that they've neglected for so long. The only things that are coming out in this game that are helping it are the Structure Decks. Thanks God for those. Cause if it was up to the sets to save this game, we'd be screwed. Lets hope to GOD that PoD isn't COMPLETELY ruined by those ****ty D-Heros, spacians, and w/e the hell new GX **** comes out in it.
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#10
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Actually the set is pretty good if you don't run a cookie cutter deck. You have support for Fairies (angels), Harpies, RFG decks, machines and warriors. All in all not a bad set if you want to try something different. I rather like the new counter trap Kick back. It may only look like bounce similar to Compulsary Evacuation Device, but there really is more to it that that. Not only does it make them lose their normal summon, but it also negates the effects of Monarchs, Marauding Captain, and they can't tribute Exiled Force or Cannon Soldier because they technically never hit the field. Sure it only stops normal or flip summons (meaning if the flip summon a flip effect they lose that too), but right now those are some of the most dangerous summons.
D-heros are just mediocre. They are more awkward than the Dark Scorpions and at least Don Zaloog is useful. E- Emergency Call and Oversoul make for easy E-hero search, dump and revival. Quote:
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